$49.99 - $29.95
(as of Mar 17,2021 13:02:48 UTC – Details)
Get with the programs! Explore unlimited electronic projects to create working games and gadgets with snap-together base boards, light and sound modules, a microprocessor, and jumper wires. Complete the circuit to make cool gadgets like a light-sensing electronic rooster, a musical baton, a doorbell, and a motion-sensing room alarm. Create fun games like a drag Race game that tests your reaction time Like a real drag racer, a version of the classic video game pong, and even a quiz show game. The 48-page lab manual includes step-by-step instructions for 50 sophisticated builds that teach kids about electronics, light, and sound—plus endless options to build custom creations.this exciting educational kit includes: microprocessor, speaker, battery pack, light sensor, tricolor LED array, tilt switch, variable resistor, 2 push buttons, 6 modular boards, 31 Jumper wires in 4 lengths, and a 48-page manual. Requires 3 x 1.5V AAA (LR03) batteries, not included.
HOURS OF STEM ELECTRONICS FUN: Build amazing gadgets and games with lights, sounds, and sensors using the modular system and microprocessor; customize your electronic builds in 3-D with snap-together boards
48 PIECES, AMAZING VALUE: Microprocessor, speaker, battery pack, light sensor, tricolor LED array, tilt switch, variable resistor, 2 push buttons, 6 modular boards, 31 jumper wires in 4 lengths, and 48-page manual; requires 3 x 1.5V AAA (LR03) batteries, not included
48-PAGE ILLUSTRATED MANUAL PACKED WITH SCIENCE: Using the scientific method to make your way through the 50 step-by-step projects, learn about electricity, electric currents, electric circuits, conductance, microprocessors, ROM, RAM, sound frequency, RGB color, and more
50 FUN CIRCUIT BUILDS—UNLIMITED PROJECTS: First 10 builds teach the basics of electronics, then advance in complexity; create a doorbell and a motion-sensing alarm for you room, make electronic dice and a pong game, use a pencil to draw music you can hear, create a magic message wand, and more
PERFECT FOR BUDDING COMPUTER SCIENTISTS AGES 8+: Kids can gain confidence as they build on their own or you can bond as a family as you create the projects together